int main(int argc, char *argv[])
{
int fbfd = 0;
struct fb_var_screeninfo vinfo;
struct fb_fix_screeninfo finfo;
long int screensize = 0;
char *fbp = 0;
int x = 0, y = 0;
long int location = 0;
// Open the file for reading and writing
fbfd = open("/dev/fb0", O_RDWR);
if (fbfd == -1)
{
perror("Error: cannot open framebuffer device");
exit(1);
}
printf("The framebuffer device was opened successfully.\n");
// Get fixed screen information
if (ioctl(fbfd, FBIOGET_FSCREENINFO, &finfo) == -1)
{
perror("Error reading fixed information");
exit(2);
}
// Get variable screen information
if (ioctl(fbfd, FBIOGET_VSCREENINFO, &vinfo) == -1)
{
perror("Error reading variable information");
exit(3);
}
if (vinfo.bits_per_pixel == 32)
{
*(fbp + location) = 100; // Some blue
*(fbp + location + 1) = 15 + (x - 100) / 2; // A little green
*(fbp + location + 2) = 200 - (y - 100) / 5; // A lot of red
*(fbp + location + 3) = 0; // No transparency
} else
{ //assume 16bpp
int b = 10;
int g = (x - 100) / 6; // A little green
int r = 31 - (y - 100) / 16; // A lot of red
unsigned short int t = r << 11 | g << 5 | b;
*((unsigned short int *) (fbp + location)) = t;
}
}
munmap(fbp, screensize);
close(fbfd);
return 0;
}Author: penguin Time: 6/18/2019 15:49 Last edited by penguin In 6/18/2019 16:00 Editor