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[General] ISQI CTFL-AT試験対応 & CTFL-AT試験情報

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【General】 ISQI CTFL-AT試験対応 & CTFL-AT試験情報

Posted at yesterday 03:23      View:18 | Replies:0        Print      Only Author   [Copy Link] 1#
2026年Japancertの最新CTFL-AT PDFダンプおよびCTFL-AT試験エンジンの無料共有:https://drive.google.com/open?id=1GyOl5UthaPs6feILSOEfYY30dEDRgvza
CTFL-AT試験問題により、3つのバージョン、PDFバージョン、PCバージョン、APPオンラインバージョンが強化されます。学習するCTFL-AT学習ガイドの最適なバージョンを選択できます。 CTFL-ATトレーニング準備の各バージョンは、さまざまな特性とさまざまな使用方法を後押しします。たとえば、CTFL-ATガイドトレントのAPPオンラインバージョンは、Webブラウザに基づいて使用および設計されており、ブラウザを備えたあらゆる機器で使用できます。試験シミュレーション、時間制限試験、および間違いの修正の機能を強化します。
ISQI CTFL -AT(ISTQB認定テスター - 基礎レベル拡張 - アジャイルテスター)認定試験は、アジャイル方法論に焦点を当てたソフトウェアテスターのグローバルに認められた認定です。この認定は、専門家がアジャイルテストの原則と実践を完全に理解するのを支援するように設計されています。これは、アジャイルテストの知識とスキルを拡大し、ソフトウェアテスト業界のキャリアの見通しを改善したい人に最適です。
ISQI CTFL -AT(ISTQB認定テスター - 基礎レベル拡張 - アジャイルテスター)認定試験は、アジャイル開発環境でのテストに焦点を当てた世界的に認められた認定です。この認定は、アジャイルテスト技術、ツール、および方法論における知識とスキルを実証したい専門家向けに設計されています。 CTFL-AT認定試験は、個人がキャリアの見通しを強化し、アジャイルテストの専門知識を実証するのに最適な方法です。
CTFL-AT試験情報、CTFL-AT日本語クライアントは、支払いが完了するとすぐに、当社の製品をダウンロードし、CTFL-AT学習教材を使用できます。私たちのシステムは、支払いが成功してから5〜10分後にCTFL-AT学習準備をメール形式でクライアントに送信します。メールはリンクを提供します。クライアントのみがリンクをクリックすると、すぐにソフトウェアにログインしてCTFL-ATガイド資料を学習できます。クライアントがCTFL-ATトレーニングクイズを購入する限り、すぐにJapancert製品を使用して時間を節約できます。
ISQI CTFL-AT試験は、アジャイルなテスト手法において知識とスキルを拡大したいソフトウェアテスターにとって優れた認定資格です。この認定資格はソフトウェアテスト業界で高い評価を受けており、保有者に新たなキャリアチャンスをもたらすことができます。
ISQI ISTQB Certified Tester - Foundation Level Extension - Agile Tester 認定 CTFL-AT 試験問題 (Q48-Q53):質問 # 48
Which of the following statements about the Planning poker test estimate technique are CORRECT?
1) Planning poker is a consensus based technique using a deck of cards.
2) A low test estimate usually means the story should be broken down into multiple smaller stories.
3) A high test estimate usually means the story should be broken down into multiple smaller stories.
4) One poker round is played and then consensus has to be reached.
5) The risk level of each backlog item should be decided before the poker session.
  • A. 1, 2, 3
  • B. 1, 2, 4
  • C. 2, 3, 4
  • D. 1, 3, 5
正解:D
解説:
Planning poker is a consensus-based technique for agile estimation, using a deck of cards with predefined numerical values, usually based on the Fibonacci sequence or a modified version12. Therefore, statement 1 is correct. A high test estimate usually means that the user story or task is too complex, ambiguous, or risky, and should be broken down into multiple smaller stories that are easier to understand and estimate13. Therefore, statement 3 is correct. The risk level of each backlog item should be decided before the poker session, as it can affect the estimation process and the prioritization of the work14. Therefore, statement 5 is correct. Statement 2 is incorrect, as a low test estimate usually means that the user story or task is simple, clear, and well-defined, and does not need to be broken down further13. Statement 4 is incorrect, as planning poker can involve multiple rounds of estimation, reveal, and discussion, until the team reaches a consensus or agrees to defer the item12. References: 1: ISTQB Foundation Level Agile Tester Syllabus, Section 3.3.1, Test Automation1; 2: ASTQB Agile Tester Certification Resources, Section 3.3.1, Test Automation2; 3:
Planning Poker: An Agile Estimating and Planning Technique3; 4: Planning poker: The all-in strategy for Agile estimation - Asana4

質問 # 49
Which of the following statements about the benefits of the Agile processes promoting early and frequent feedback is NOT true?
  • A. Feedback from well-conducted Agile retrospectives can be used to positively affect the development process over the course of the next iteration.
  • B. Increasing the frequency of feedback and communication between all the stakeholders involved in Agile projects eliminates all communication problems.
  • C. Early and frequent feedback enables the team to deliver the features that represent the highest business value to the customer first.
  • D. In Agile projects where feedback is provided early and frequently, defects and incorrect requirements are caught earlier and those problems can be fixed faster.
正解:B

質問 # 50
Which of the following statements is FALSE regarding early and frequent feedback?
  • A. Early feedback helps to deliver a product that better reflects what the customer wants.
  • B. Early feedback promotes early discovery and resolution of quality problems.
  • C. Early feedback decreases the amount of time needed for system testing.
  • D. Early feedback provides the Agile team with information on its productivity.
正解:C
解説:
Early and frequent feedback is one of the core values of Agile development. It helps the Agile team to deliver features with the highest business value first, to discover and resolve quality problems as soon as possible, to provide information on the team's productivity and progress, and to ensure that the product meets the customer's expectations and needs. However, early feedback does not necessarily decrease the amount of time needed for system testing, as system testing is still an important activity in Agile projects to verify the integration and functionality of the whole system. Early feedback may reduce the number of defects found in system testing, but it does not eliminate the need for system testing. References: ISTQB Foundation Level Agile Tester Extension Syllabus1, page 10; ISTQB Agile Tester Sample Exam2, question 11.

質問 # 51
Which of the following sentences about the integration of development and testing activities in Agile projects is INCORRECT?
  • A. While developers develop automated unit test scripts, testers write automated system level tests.
  • B. Developers write acceptance criteria and test cases, together with testers.
  • C. Developers and testers may work as a pair to develop and test a feature.
  • D. Testers replace developers in writing unit test automation scripts.
正解:D
解説:
Explanation
Testers replace developers in writing unit test automation scripts. Comprehensive Explanation: The integration of development and testing activities in Agile projects is based on the principle of cross-functional teamwork, where all team members collaborate and share their skills and knowledge to achieve a common goal. In the context of testing, this means that testing is not seen as a separate activity or phase, but as an integral part of the development process. Therefore, the following sentences are correct:
While developers develop automated unit test scripts, testers write automated system level tests. This is an example of how developers and testers can work in parallel and complement each other's testing efforts. Developers can focus on testing the internal quality of the code, while testers can focus on testing the external quality of the product.
Developers write acceptance criteria and test cases, together with testers. This is an example of how developers and testers can work together to define and verify the user requirements and expectations.
Developers can provide their technical expertise and input, while testers can provide their business and user perspective and feedback.
Developers and testers may work as a pair to develop and test a feature. This is an example of how developers and testers can work closely and interactively to deliver a feature. Developers and testers can exchange ideas, suggestions, and information, and support each other in the coding and testing tasks.
The following sentence is incorrect:
Testers replace developers in writing unit test automation scripts. This is not a valid example of the integration of development and testing activities in Agile projects, because it implies that testers take over the responsibility of developers, rather than collaborate with them. Testers should not replace developers in writing unit test automation scripts, because developers have more knowledge and experience in coding and debugging, and because unit testing is an essential part of the development process. Testers should instead work with developers to ensure that the unit test automation scripts are adequate, effective, and maintainable. References: ISTQB Foundation Level Agile Tester Syllabus1, Section 1.2.1, page 9; ISTQB Glossary of Testing Terms2, version 4.0, pages 16 and 55.

質問 # 52
Which of the following statements is FALSE regarding early and frequent feedback?
  • A. Early feedback helps to deliver a product that better reflects what the customer wants.
  • B. Early feedback promotes early discovery and resolution of quality problems.
  • C. Early feedback decreases the amount of time needed for system testing.
  • D. Early feedback provides the Agile team with information on its productivity.
正解:C
解説:
Explanation
Early and frequent feedback is one of the core values of Agile development. It helps the Agile team to deliver features with the highest business value first, to discover and resolve quality problems as soon as possible, to provide information on the team's productivity and progress, and to ensure that the product meets the customer's expectations and needs. However, early feedback does not necessarily decrease the amount of time needed for system testing, as system testing is still an important activity in Agile projects to verify the integration and functionality of the whole system. Early feedback may reduce the number of defects found in system testing, but it does not eliminate the need for system testing. References: ISTQB Foundation Level Agile Tester Extension Syllabus1, page 10; ISTQB Agile Tester Sample Exam2, question 11.

質問 # 53
......
CTFL-AT試験情報: https://www.japancert.com/CTFL-AT.html
無料でクラウドストレージから最新のJapancert CTFL-AT PDFダンプをダウンロードする:https://drive.google.com/open?id=1GyOl5UthaPs6feILSOEfYY30dEDRgvza
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